![]() Heatmap Skinning and Geodesic Voxel creating motion paths, effects like particle flow, fluid flow, Spline workflows and surface and mesh modeling are incorporated.Creates light refractions, reflections, edit materials, map scenes, apply textures both ready and creative, simulate scenery, and so on, using the ultra-flexible dialog tool called “Material Editor’.Creates physical environments using objects, light, materials etc drawn from other render-engines to pick-and-match one’s. ![]() It allows a preview of the render and the ActiveShade tool helps change the materials, objects, lighting etc while working interactively from the window pane. ![]() ![]()
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